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Library Applications of New Technologies

July 4, 2011 | Niki | Comments (0) Facebook Twitter More...

Some of you have asked that we show more ways libraries are using new technologies.   On June 20 2011 The Atlantic  published What Big Media Can Learn From the New York Public Library.   Alexis Madrigal  explored NYPL's innovative online projects and concluded  “I'm convinced the NYPL is succeeding online because of desire. …. Second, the library sees its users as collaborators in improving the collections the library already has.”  Read the article to find how this all came about -- but let me  highlight a few things they are doing.

Biblion is a storytelling app which presents a slice of the library's 1939-1940 World Fair Collection in a format that pushes the traditional boundaries of the e-publication.  In general this has received good reviews.

 

What's On the MenuPCAEZQDE5CAZ8M2AACA8MPVHECAJV9FUDCACI4U44CAT4APTQCAEUCHSMCAG11JIQCA6WOSHFCAWS0H7BCAZWC2W0CANN11F0CAZD04XTCAUW7CFSCAOAOHSXCANDYAKACAOYL6E4CAYRU22BCAPBJHON

Because of the problems scanning the idosyncratic scripts NYPL has crowdsourced  the transcription of their collection of beautiful digitized menus. "We're transcribing our historical restaurant menus, dish by dish, so that they can be searched by what people were eating back in the day. It's a big job so we need your help!"  The user interface is easy to navigate and gives you to all sorts of information on the food and its preparation.  It links to  HathiTrust  which gives you full text access to recipes from old cookbooks and to Epicurious to help you update the recipe for your own use.  

 

 

 

"Green Turtle Soup.—Many housewives imagine that green turtle is too expensive, and too difficult to prepare for household use, and for these reasons it is seldom met with in private families, except in tin cans. Even this is not always made from turtle."

 

Find the Future:  The Game

Jane McGonigal, author of Reality is Broken:  Why games make us better and how they can change the world , organized an augmented reality game to commemorate the New York Public Library's centennial celebration. On May 20th, 500 gamers spent the night  in the main branch of the library on 42nd Street to complete 100 "quests". This free game can now be played by anyone across the city and the world using smartphones or computers.

Check out the NYPL Labs for more projects and preview NYPL's new catalogue  developed by Toronto's own BiblioCommons.

 

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